(See auto-generated stat block below.)
| Name | Shadow Conjuration |
|---|---|
| School | Illusion |
| Innate Level | 4 |
| Class Progression | Wizard / Sorcerer 4, Innate 4 |
| Components | Verbal, Somatic |
| Range | Short (8m) |
| Valid Targets | Self, Creature, Area / Ground, Items, Placeable |
| Hostile | Yes |
| Uses Concentration | Yes |
| Spontaneously Cast | No |
| Allowed Metamagic | Silent, Still |
| Spell Type | Spell |
| Sub-Radial Spells | Shadow Conjuration, Summon Shadow, Shadow Conjuration, Darkness, Shadow Conjuration, Invisibility, Shadow Conjuration, Mage Armor, Shadow Conjuration, Magic Missile |
| Impact Script | NW_S0_ShadConj
|
| Icon | is_ShadConj
|
| Description | Caster Level(s): Wizard / Sorcerer 4 Innate Level: 4 School: Illusion Descriptor(s): Component(s): Verbal, Somatic Range: Special Area of Effect / Target: Special Duration: Special Additional Counter Spells: Save: Special Spell Resistance: Yes The caster conjures a shadow variant of one of the following spells: Darkness, Invisibility, Mage Armor, Magic Missile, or Summon Shadow. |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.