Inflict Moderate Wounds

Revision as of 16:47, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: spell Inflict_Moderate_Wounds @ nwn-haks 99d84bcc)

(See auto-generated stat block below.)



Name Inflict Moderate Wounds
School Necromancy
Innate Level 2
Class Progression Cleric 2, Innate 2
Components Verbal, Somatic
Range Touch (2.25m)
Valid Targets Creature, Items, Door, Placeable
Conjuration Time 1.5s
Casting Time 1s
Hostile Yes
Uses Concentration Yes
Spontaneously Cast Yes
Allowed Metamagic Empower, Maximize, Quicken, Silent, Still
Spell Type Spell
Impact Script x0_s0_inflict
Icon is_X1InfMod is_X1InfMod
Description Caster Level(s): Cleric 2
Innate Level: 2
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Cure Moderate Wounds
Save: Will 1/2
Spell Resistance: Yes

If the caster succeeds in striking an opponent with a touch attack, the target suffers 2d8 points of damage, + 1 point per caster level (to a maximum of +10). Inflict spells have a reverse effect when used on undead, causing the targeted undead to take an amount of healing equal to what the spell normally damages.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.