(See auto-generated stat block below.)
| Name
|
Howling Hurricane
|
| School
|
Conjuration
|
| Innate Level
|
9
|
| Class Progression
|
Wizard / Sorcerer 9, Innate 9
|
| Components
|
Verbal, Somatic
|
| Range
|
Long (40m)
|
| Valid Targets
|
Creature, Area / Ground, Items, Door, Placeable
|
| Area of Effect
|
Sphere, 5m radius
|
| Targeting Flags
|
Harms Enemies
|
| Conjuration Time
|
1.5s
|
| Casting Time
|
1s
|
| Hostile
|
Yes
|
| Uses Concentration
|
Yes
|
| Spontaneously Cast
|
No
|
| Allowed Metamagic
|
Empower, Extend, Maximize, Quicken, Silent, Still
|
| Spell Type
|
Spell
|
| Impact Script
|
orth_howlhurr
|
| Icon
|
is_X1Drown
|
| Description
|
Caster Level(s): Wizard / Sorcerer 9 Innate Level: 9 School: Conjuration Descriptor(s): Cold, Sonic Component(s): Verbal, Somatic Range: Long Area of Effect / Target: Large Duration: Round / 5 Levels Save: Fortitude Special Spell Resistance: Yes
On entrance, targets are stricken with a blast of Cold air dealing 1d6 points of damage per 5 caster levels. Every round in the hurricane will then continue to deal 3d6 Sonic damage and render the target Deaf. In addition if the target fails a Fortitude save, they will take 5d6 points of Cold damage and be blinded for 1 Round.
|
Custom Layonara content (no stock NWN:EE equivalent).
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.