(See auto-generated stat block below.)
| Name
|
Use Magic Device
|
| Key Ability
|
Charisma
|
| Usable Untrained
|
No
|
| All Classes Can Use
|
No
|
| Armor Check Penalty Applies
|
No
|
| Hostile Skill
|
No
|
| Script Constant
|
SKILL_USE_MAGIC_DEVICE
|
| Icon
|
isk_magicdev
|
| Description
|
Ability: Charisma. Requires Training: Yes. Classes: Bard and Rogue.
A successful Use Magic Device check allows the character to use a magic item as if he had a required class, race, or alignment.
Check: The base DC is determined by the value of the item, and modified by the type of emulation the character is attempting. If the character attempts to emulate a specific race, the DC increases by 5; if he attempts to emulate a specific alignment, the DC increases by 10. Emulating a specific class does not modify the base DC. Use: Automatically applied whenever a character attempts to use or equip an item normally unusable by his class, race, or alignment.
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.