Cure Moderate Wounds

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(See auto-generated stat block below.)



Name Cure Moderate Wounds
School Conjuration
Innate Level 2
Class Progression Bard 2, Cleric 2, Druid 3, Paladin 3, Ranger 3, Innate 2
Components Verbal, Somatic
Range Touch (2.25m)
Valid Targets Self, Creature, Items, Placeable
Conjuration Time 1.5s
Casting Time 1s
Hostile No
Uses Concentration Yes
Spontaneously Cast Yes
Allowed Metamagic Empower, Maximize, Quicken, Silent, Still
Spell Type Spell
Impact Script NW_S0_CurModW
Icon is_CurModW is_CurModW
Description Caster Level(s): Bard 2, Cleric 2, Druid 3, Paladin 3, Ranger 3
Innate Level: 2
School: Conjuration
Descriptor(s):
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells: Ghoul Touch
Save: Will 1/2
Spell Resistance:

The target creature is healed for 2d8 points of damage, +1 point per caster level (to a maximum of +10). Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.