Gaze, Daze

Revision as of 22:13, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: spell Gaze_Daze @ nwn-haks local)
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(See auto-generated stat block below.)



Name Gaze, Daze
School Evocation
Innate Level 4
Class Progression Innate 4
Components Somatic
Range Short (8m)
Valid Targets Creature, Items, Placeable
Area of Effect Cone, 10m long
Targeting Flags Harms Enemies, Harms Allies, Origin on Self
Conjuration Time 0.5s
Casting Time 1.7s
Hostile Yes
Uses Concentration No
Spontaneously Cast No
Allowed Metamagic None
Spell Type Creature Power
Impact Script NW_S1_GazeDaze
Icon ir_GenGaze ir_GenGaze
Description Difficulty Class, where applicable: 10 + 1 for every 2 HD.
Damage: None.
Duration, where applicable: 1 round + 1 for every 3 HD.

Gaze attacks have a cone-shaped area of effect and do not deal damage directly to targets. The following types of Gaze attacks are available in the game:

Mind-Affecting: Charm, Confusion, Daze, Dominate, Fear, Stun.
Negative Energy: Doom, Death, Destroy Law, Destroy Good.
Positive Energy: Destroy Evil, Destroy Chaos.
Movement Impeding: Paralysis.
Miscellaneous: Krenshar Fear Gaze (DC 12, 3 round duration).

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.