(See auto-generated stat block below.)
| Name
|
Woodland Sheath
|
| School
|
Transmutation
|
| Innate Level
|
2
|
| Class Progression
|
Ranger 2, Innate 2
|
| Components
|
Verbal, Somatic
|
| Range
|
Touch (2.25m)
|
| Valid Targets
|
Self, Creature, Items, Placeable
|
| Conjuration Time
|
1.5s
|
| Casting Time
|
1s
|
| Hostile
|
No
|
| Uses Concentration
|
Yes
|
| Spontaneously Cast
|
No
|
| Allowed Metamagic
|
Extend, Quicken, Silent, Still
|
| Spell Type
|
Spell
|
| Impact Script
|
dor_woodsheath
|
| Icon
|
is_Barkskin
|
| Description
|
Caster Level(s): Ranger 2 Innate Level: 2 School: Transmutation Descriptor(s): None Component(s): Verbal, Somatic, Material Range: Touch Area of Effect / Target: Single Duration: 4 Turns / Level Additional Counter Spells: Save: Harmless Spell Resistance: No Material Component: A piece of Birch Bark
Woodland Sheath hardens the target creature's skin, granting a natural armor bonus to Armor Class based on the caster's level: Level 8-10: +3 Level 11-14: +4 Levels 15-29: +5 Levels 30-34: +6 Levels 35+: +7
|
Custom Layonara content (no stock NWN:EE equivalent).
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.