(See auto-generated stat block below.)


Name Weapon Proficiency (druid)
Uses per Day Unlimited / passive
All Classes Can Use No
Gain Multiple Times No
Effects Stack No
Uses Action Queue Yes
Script Constant FEAT_WEAPON_PROFICIENCY_DRUID
Icon ife_weppro_dru ife_weppro_dru
Description Type of Feat: Special
Prerequisite: Druid Level 1.
Specifics: This feat allows the character to use the club, dagger, scimitar, sickle, spear, quarterstaff, dart, and sling.
Normal: A character cannot equip a weapon he is not proficient in.
Use: All druids start with this feat and cannot gain weapon proficiency with any other weapons.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.