| Field |
Layonara |
Stock NWN:EE
|
| Name
|
Nature's Balance
|
Nature's Balance
|
| School
|
Transmutation
|
Transmutation
|
| Innate Level
|
9
|
8
|
| Class Progression
|
Druid 9, Innate 9
|
Druid 8, Innate 8
|
| Components
|
Verbal, Somatic
|
Verbal, Somatic
|
| Range
|
Short (8m)
|
Short (8m)
|
| Valid Targets
|
Self, Items
|
Self, Items
|
| Area of Effect
|
Sphere, 5m radius
|
Sphere, 5m radius
|
| Targeting Flags
|
Harms Allies, Helps Allies, Origin on Self
|
Harms Allies, Helps Allies, Origin on Self
|
| Conjuration Time
|
1.5s
|
1.5s
|
| Casting Time
|
1s
|
1s
|
| Hostile
|
No
|
No
|
| Uses Concentration
|
Yes
|
Yes
|
| Spontaneously Cast
|
No
|
No
|
| Allowed Metamagic
|
Empower, Maximize, Quicken, Silent, Still
|
Empower, Maximize, Quicken, Silent, Still
|
| Spell Type
|
Spell
|
Spell
|
| Impact Script
|
NW_S0_NatureBal
|
NW_S0_NatureBal
|
| Icon
|
is_NatureBal
|
is_NatureBal
|
| Description
|
Caster Level(s): Druid 9 Innate Level: 9 School: Transmutation Descriptor(s): Component(s): Verbal, Somatic Range: Personal Area of Effect / Target: Colossal Duration: Instant Additional Counter Spells: Save: Fortitude Negates Spell Resistance: No
Focusing your link with nature, you are able to channel essential life forces to balance yourself and those around you. Performing this great sacrifice will tax your body tremendously, effectively setting your current hit point value to 50% of your maximum. This act of attunement then grants you the ability to tip the scales to those who surround you. The primal equilibrium reached within will then allow you redistribute life energies to both friend and foe in a similar balance. The spell will set all your allies to 75% of their maximum hit point value and enemy creatures surrounding you to 25% of their maximum hit point value if they fail the fortitude save.
|
Caster Level(s): Druid 8 Innate Level: 8 School: Transmutation Descriptor(s): Component(s): Verbal, Somatic Range: Personal Area of Effect / Target: Large Duration: Instant Additional Counter Spells: Save: Will Negates Spell Resistance: No
All enemies within the area of effect have their spell resistance lowered by 1d4 for every 5 caster levels. All allies within the area of effect are healed for 3d8 Hit Points, +1 point per caster level.
|