| Name
|
Cure Light Wounds
|
| School
|
Conjuration
|
| Innate Level
|
1
|
| Class Progression
|
Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 1, Innate 1
|
| Components
|
Verbal, Somatic
|
| Range
|
Touch (2.25m)
|
| Valid Targets
|
Self, Creature, Items, Placeable
|
| Conjuration Time
|
1.5s
|
| Casting Time
|
1s
|
| Hostile
|
No
|
| Uses Concentration
|
Yes
|
| Spontaneously Cast
|
Yes
|
| Allowed Metamagic
|
Empower, Maximize, Quicken, Silent, Still
|
| Spell Type
|
Spell
|
| Impact Script
|
NW_S0_CurLgtW
|
| Icon
|
is_CurLgtW
|
| Description
|
Caster Level(s): Bard 1, Cleric 1, Druid 1, Paladin 1, Ranger 1 Innate Level: 1 School: Conjuration Descriptor(s): Component(s): Verbal, Somatic Range: Touch Area of Effect / Target: Single Duration: Instant Additional Counter Spells: Ghoul Touch Save: Will 1/2 Spell Resistance: Yes
The target creature is healed for 1d8 points of damage, +1 point per caster level (to a maximum of +5). Healing spells have a reverse effect on undead, harming instead of healing them. A successful touch attack must first be made when this spell is used against undead.
|