Sunburst

Revision as of 22:14, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: spell Sunburst @ nwn-haks local)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Sunburst Sunburst
School Evocation Evocation
Innate Level 8 8
Class Progression Druid 8, Wizard / Sorcerer 8, Innate 8 Druid 8, Wizard / Sorcerer 8, Innate 8
Components Verbal, Somatic Verbal, Somatic
Range Medium (20m) Medium (20m)
Valid Targets Creature, Area / Ground, Items, Door, Placeable Creature, Area / Ground, Items, Door, Placeable
Area of Effect Sphere, 10m radius Sphere, 10m radius
Targeting Flags Harms Enemies Harms Enemies
Conjuration Time 1.5s 1.5s
Casting Time 1s 1s
Hostile Yes Yes
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Empower, Maximize, Quicken, Silent, Still Empower, Maximize, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script x0_s0_sunburst x0_s0_sunburst
Icon is_X1Sunbur is_X1Sunbur is_X1Sunbur is_X1Sunbur
Description Caster Level(s): Druid 8, Wizard / Sorcerer 8
Innate Level: 8
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: Instant
Additional Counter Spells:
Save: Reflex
Spell Resistance: Yes

A brilliant explosion occurs where the caster directs causing 1d6 points of damage per caster level (to a maximum of 25d6) to all undead. Non-undead creatures suffer 1d6 damage per 4 caster levels. Vampires are destroyed instantly if they fail a Reflex saving throw. All enemies in the area of effect must also make a successful Reflex saving throw or be blinded permanently (the blindness can only be magically removed).
Caster Level(s): Druid 8, Wizard / Sorcerer 8
Innate Level: 8
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Huge
Duration: Instant
Additional Counter Spells:
Save: Reflex
Spell Resistance: Yes

A brilliant explosion occurs where the caster directs causing 1d6 points of damage per caster level (to a maximum of 25d6) to all undead. Non-undead creatures suffer only 6d6 damage. Vampires are destroyed instantly if they fail a Reflex saving throw. All enemies in the area of effect must also make a successful Reflex saving throw or be blinded permanently (the blindness can only be magically removed).

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.