Animal Empathy

(See auto-generated stat block below.)


Name Animal Empathy
Key Ability Charisma
Usable Untrained No
All Classes Can Use No
Armor Check Penalty Applies No
Hostile Skill Yes
Max CR 1
Script Constant SKILL_ANIMAL_EMPATHY
Icon isk_aniemp isk_aniemp
Description Ability: Charisma.
Requires Training: Yes.
Classes: Druid and ranger.

A successful check allows a character to charm or dominate certain creatures.

Check: Animals and dire animals have a DC of 15 + the creature's hit die. For beasts and magical beasts, the DC is 19 + the creature's hit die. If the check succeeds, the creature is dominated.
Special: If the character fails their check by five or more, the creature will go hostile.
Use: Select this skill and then select the target creature. Dominated creatures are commanded as if they were henchmen. The creature will remain dominated for one turn per level of the character using the skill.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.