(See auto-generated stat block below.)
| Name
|
Empower Spell
|
| Level / Other Prerequisites
|
min spell level 2
|
| Uses per Day
|
Unlimited / passive
|
| All Classes Can Use
|
Yes
|
| Gain Multiple Times
|
No
|
| Effects Stack
|
No
|
| Uses Action Queue
|
Yes
|
| Script Constant
|
FEAT_EMPOWER_SPELL
|
| Icon
|
ife_empower
|
| Description
|
Type of Feat: Metamagic Prerequisite: Ability to cast 2nd-level spells. Specifics: All variable, numeric effects of an empowered spell are increased by 50%. For example, an empowered magic missile deals one and one-half times normal damage (1d4 + 1 multiplied by 1.5). Empowerment does not increase spell duration. Use: An empowered spell occupies a spell slot two levels higher than normal. Saving throws and opposed rolls, such as those made when Dispel Magic is cast, are not affected.
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.