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Difficulty Class, where applicable: 10 + 1 for every 4 HD. Damage, where applicable: 1d6 + 1d6 for every 4 HD. Duration, where applicable: 1 round + 1 for every 4 HD.
Howls are all sonic-based attacks that allow a monster to harm a target with the sound of its voice. Howls have a radius of 30 feet. Although Howl attacks have a large area of effect, they are easier to resist and do not last as long as other attack forms. The following types of Howls are available in the game:
Direct Damage: Sonic. Mind-Affecting: Confuse, Daze, Fear, Stun. Negative Energy: Doom, Death. Movement Impeding: Paralysis. Miscellaneous: Trumpet Archon Blast (Difficulty Class of 19, Paralysis for 1d4 Rounds).
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