Ranger: Difference between revisions

6,516 bytes added ,  Thursday at 16:44
layonara wiki-sync: class Ranger @ nwn-haks 99d84bcc
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(layonara wiki-sync: class Ranger @ nwn-haks 99d84bcc)
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** Greater Spell Focus
** Greater Spell Focus
** Improved Combat Casting
** Improved Combat Casting
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{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Ranger
| style="width:42%;" | Ranger
|-
! style="text-align:left; width:14em;" | Plural
| style="width:42%;" | Rangers
| style="width:42%;" | Rangers
|-
! style="text-align:left; width:14em;" | Player Class
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spell Caster
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Hit Die
| style="width:42%;" | d10
| style="width:42%;" | d10
|-
! style="text-align:left; width:14em;" | Skill Points / Level
| style="width:42%;" | 4
| style="width:42%;" | 4
|-
! style="text-align:left; width:14em;" | Primary Ability
| style="width:42%;" | WIS
| style="width:42%;" | WIS
|-
! style="text-align:left; width:14em;" | Recommended Ability Array
| style="width:42%;" | STR 14, DEX 16, CON 13, WIS 13, INT 10, CHA 10
| style="width:42%;" | STR 14, DEX 16, CON 13, WIS 13, INT 10, CHA 10
|-
! style="text-align:left; width:14em;" | Alignment Restriction
| style="width:42%;" | None
| style="width:42%;" | None
|-
! style="text-align:left; width:14em;" | Max Level
| style="width:42%;" | Unlimited
| style="width:42%;" | Unlimited
|-
! style="text-align:left; width:14em;" | Multiclass XP Penalty
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Arcane Spell Level Modifier
| style="width:42%;" | 0
| style="width:42%;" | 0
|-
! style="text-align:left; width:14em;" | Divine Spell Level Modifier
| style="width:42%;" | 0
| style="width:42%;" | 0
|-
! style="text-align:left; width:14em;" | Epic Class
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Attack Bonus Table
| style="width:42%;" | <code>CLS_ATK_1</code>
| style="width:42%;" | <code>CLS_ATK_1</code>
|-
! style="text-align:left; width:14em;" | Saving Throw Table
| style="width:42%;" | <code>CLS_SAVTHR_RANG</code>
| style="width:42%;" | <code>CLS_SAVTHR_RANG</code>
|-
! style="text-align:left; width:14em;" | Feats Table
| style="width:42%;" | <code>CLS_FEAT_RANG</code>
| style="width:42%;" | <code>CLS_FEAT_RANG</code>
|-
! style="text-align:left; width:14em;" | Bonus Feats Table
| style="width:42%;" | <code>CLS_BFEAT_RANG</code>
| style="width:42%;" | <code>CLS_BFEAT_RANG</code>
|-
! style="text-align:left; width:14em;" | Skills Table
| style="width:42%;" | <code>CLS_SKILL_RANG</code>
| style="width:42%;" | <code>CLS_SKILL_RANG</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Spell Gain Table
| style="width:42%;" | <ins style="background:#c6efce; text-decoration:none; padding:0 2px;"><code>LAY_SPGN_RANG</code></ins>
| style="width:42%;" | <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;"><code>CLS_SPGN_RANG</code></del>
|-
! style="text-align:left; width:14em;" | Script Constant
| style="width:42%;" | <code>CLASS_TYPE_RANGER</code>
| style="width:42%;" | <code>CLASS_TYPE_RANGER</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:ir_ranger.png|frameless|64px|border|alt=IR_RANGER]] <code>IR_RANGER</code>
| style="width:42%;" | [[File:ir_ranger.png|frameless|64px|border|alt=IR_RANGER]] <code>IR_RANGER</code>
|-
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy - a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions.<br><br>WARNING: To cast a spell, a ranger must have a Wisdom score of 10 + the spell's level. For example, to cast a 3rd-level spell, a ranger must have a Wisdom of 13.<br><br>- Hit Die: d10.<br>- Proficiencies: All simple and martial weapons, light and medium armor, and shields.<br>- Skill Points (*4 at 1st level): 4 + Int Modifier.<br>- Spellcasting: Ranger Spells. Divine (Wisdom based, armor-related chance of spell failure is ignored).
| style="width:42%;" | Rangers are skilled stalkers and hunters who make their home in the woods. Their martial skill is nearly the equal of the fighter, but they lack the latter's dedication to the craft of fighting. Instead, the ranger focuses his skills and training on a specific enemy - a type of creature he bears a vengeful grudge against and hunts above all others. Rangers often accept the role of protector, aiding those who live in or travel through the woods. His skills allow him to move quietly and stick to the shadows, especially in natural settings, and he also has special knowledge of certain types of creatures. Finally, an experienced ranger has such a tie to nature that he can actually draw on natural power to cast divine spells, much as a druid does, and like a druid he is often accompanied by animal companions.<br><br>WARNING: To cast a spell, a ranger must have a Wisdom score of 10 + the spell's level. For example, to cast a 3rd-level spell, a ranger must have a Wisdom of 13.<br><br>- Hit Die: d10.<br>- Proficiencies: All simple and martial weapons, light and medium armor, and shields.<br>- Skill Points (*4 at 1st level): 4 + Int Modifier.<br>- Spellcasting: Ranger Spells. Divine (Wisdom based, armor-related chance of spell failure is ignored).
|}
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<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
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