Flame Weapon: Difference between revisions

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layonara wiki-sync: spell Flame_Weapon @ nwn-haks 99d84bcc
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(layonara wiki-sync: spell Flame_Weapon @ nwn-haks 99d84bcc)
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{{NWN:Spell
{{NWN:Spell
|name=Flame Weapon
|name=Flame Weapon
|desc=* Caster Level(s): Wizard / Sorcerer 2
|desc=
* Innate Level: 2
''(See auto-generated stat block below.)''
* School: Evocation
|icon=is_x2flmeweap.png}}
* Descriptor(s): Weapon Enchantment
 
* Component(s): Verbal, Somatic
<!-- BEGIN-AUTOSYNC v1 -->
* Range: Touch
{| class="wikitable" style="width:100%;"
* Area of Effect / Target: Creature, Weapon or Gloves
|-
* Duration: 1 Turn / Level
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
* Additional Counter Spells:  
|-
* Save: None
! style="text-align:left; width:14em;" | Name
* Spell Resistance: No
| style="width:42%;" | Flame Weapon
| style="width:42%;" | Flame Weapon
|-
! style="text-align:left; width:14em;" | School
| style="width:42%;" | Evocation
| style="width:42%;" | Evocation
|-
! style="text-align:left; width:14em;" | Innate Level
| style="width:42%;" | 2
| style="width:42%;" | 2
|-
! style="text-align:left; width:14em;" | Class Progression
| style="width:42%;" | Wizard / Sorcerer 2, Innate 2
| style="width:42%;" | Wizard / Sorcerer 2, Innate 2
|-
! style="text-align:left; width:14em;" | Components
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
! style="text-align:left; width:14em;" | Range
| style="width:42%;" | Touch (2.25m)
| style="width:42%;" | Touch (2.25m)
|-
! style="text-align:left; width:14em;" | Valid Targets
| style="width:42%;" | Self, Creature, Items
| style="width:42%;" | Self, Creature, Items
|-
! style="text-align:left; width:14em;" | Conjuration Time
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
! style="text-align:left; width:14em;" | Casting Time
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Extend, Quicken, Silent, Still
| style="width:42%;" | Extend, Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <ins style="background:#c6efce; text-decoration:none; padding:0 2px;"><code>lay_onhitfire</code></ins>
| style="width:42%;" | <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;"><code>X2_S0_FlmeWeap</code></del>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_x2flmeweap.png|frameless|64px|border|alt=is_X2FlmeWeap]] <code>is_X2FlmeWeap</code>
| style="width:42%;" | [[File:is_x2flmeweap.png|frameless|64px|border|alt=is_X2FlmeWeap]] <code>is_X2FlmeWeap</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Wizard / Sorcerer 2<br>Innate Level: 2<br>School: Evocation<br>Descriptor(s): Weapon Enchantment<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Creature, Weapon</ins> or <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Gloves</ins><br>Duration: 1 <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Turn</ins> / Level<br>Additional Counter Spells: <br>Save: None<br>Spell Resistance: No<br><br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">A</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">successful</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">hit</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">will</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">do</ins> 1d4 points of <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">damage,</ins> +1 per <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">five</ins> caster <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">levels</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">(maximum</ins> of <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">+8)</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">of fire damage. The caster</ins> can <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">either</ins> target a specific weapon or <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">gloves in his inventory or</ins> a creature <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">to</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">enchant</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">the weapon the creature is wielding or gloves if they are not wielding anything.  If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property.</ins><br>
| style="width:42%;" | Caster Level(s): Wizard / Sorcerer 2<br>Innate Level: 2<br>School: Evocation<br>Descriptor(s): Weapon Enchantment<br>Component(s): Verbal, Somatic<br>Range: Touch<br>Area of Effect / Target: <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Creature</del> or <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Melee Weapon</del><br>Duration: 1 <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Minute</del> / Level<br>Additional Counter Spells:<br>Save: None<br>Spell Resistance: No<br><br><del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Sets</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">a</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">melee</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">weapon</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">aflame, granting</del> 1d4 points of <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">fire damage</del> +1 per caster <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">level</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">to a maximum</del> of <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">+10.</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">You</del> can target a specific weapon or a creature <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">with</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">this</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">spell.</del><br>
|}
 
<small>''Differs from stock NWN:EE in 2 fields. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
 
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<!-- END-AUTOSYNC -->
 


A successful hit will do 1d4 points of damage, +1 per five caster levels (maximum of +8) of fire damage. The caster can either target a specific weapon or gloves in his inventory or a creature to enchant the weapon the creature is wielding or gloves if they are not wielding anything.  If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property.
|icon=is_x2flmeweap.png}}
[[Category:Layonara On NWN]]
[[Category:Layonara On NWN]]
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]]
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]]