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Dwarves have many laws and rules of conduct for battle, mostly brought on by their deity [[Vorax]]. Those inclined toward battle, which at times seems to be the entire race, spend countless hours in training, trying to become one with their weapon of choice. They also spend a large amount of time learning every other aspect of combat. | |||
When staging an attack, dwarven offense takes a simple yet smart approach: cripple them by using strength, show the might of your troops until your enemy asks for mercy, and never stop, not even if death's grip is upon you. | When staging an attack, dwarven offense takes a simple yet smart approach: cripple them by using [[strength]], show the might of your troops until your enemy asks for mercy, and never stop, not even if [[death]]'s grip is upon you. | ||
When defending their homes, dwarves rely on the construction of their halls. Knowing full well that a wall that cannot be taken down is the best line of protection, they will often simply stand in vigil, watching their enemies fruitlessly try to breach their domains. | When defending their homes, dwarves rely on the construction of their halls. Knowing full well that a wall that cannot be taken down is the best line of protection, they will often simply stand in vigil, watching their enemies fruitlessly try to breach their domains. | ||
However, when challenged to direct confrontation, a dwarf brings the wall along with him or herself. Their own bodies being extremely resilient and bearing powerful shields and armors that seem to be impossible to dent, a dwarf is already protected before battle even begins. | However, when challenged to direct confrontation, a [[dwarf]] brings the wall along with him or herself. Their own bodies being extremely resilient and bearing powerful shields and armors that seem to be impossible to dent, a dwarf is already protected before battle even begins. | ||