Character Development Quests: Difference between revisions

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* Exploring a deity change
* Exploring a deity change
* Joining, forming or gaining rank in an organization
* Joining, forming or gaining rank in an organization
* A cleric or devout character taking action in their church
* A [[cleric]] or devout character taking action in their church
* Obtaining an RP rank or position
* Obtaining an RP rank or position
* A mage (or other caster) working toward a specialization of some kind
* A mage (or other caster) working toward a specialization of some kind
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If a character is denied for a WLDQ or fails their WLDQ, they must wait two months before requesting another attempt. Except under exceptional circumstances which will be considered on a case-by-case basis, a character may not request or take a CDQ after being approved for a WLDQ until the WLDQ is completed, and the player must until the end of the WLDQ to request a CDQ.<br />
If a character is denied for a WLDQ or fails their WLDQ, they must wait two months before requesting another attempt. Except under exceptional circumstances which will be considered on a case-by-case basis, a character may not request or take a CDQ after being approved for a WLDQ until the WLDQ is completed, and the player must until the end of the WLDQ to request a CDQ.<br />
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More information on WLDQs, World Leaders, and requirements for both can be found in the [http://forums.layonara.com/world-leader-development-quests-wldqs/ World Leader Development Quests] forum.
More information on WLDQs, [[World Leaders]], and requirements for both can be found in the [http://forums.layonara.com/world-leader-development-quests-wldqs/ World Leader Development Quests] forum.


===== What are the GM's responsibilities for CDQs? =====
===== What are the GM's responsibilities for CDQs? =====
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Besides the obvious role of running the CDQ, the GM's responsibilities touch all parts of the process. As insight into the GM side of things, here are some of the things that GMs do and consider during the CDQ process.<br />
Besides the obvious role of running the CDQ, the GM's responsibilities touch all parts of the process. As insight into the GM side of things, here are some of the things that GMs do and consider during the CDQ process.<br />
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A GM generally puts a good amount of thought and effort into planning the CDQ. Rather than pull some standard off-the-shelf quest to run, a GM usually plans out a CDQ that is uniquely tailored to a single character. Often, there may be things that need approval as well. Sometimes, the GM also takes other participants into account, including relationships between characters, abilities, influences and the like. This is generally a lot to consider, and it only grows when more people are invited to a CDQ. This is one of the main reasons why the player requesting a CDQ needs to be open and communicative with the GM running the quest.<br />
A GM generally puts a good amount of thought and effort into planning the CDQ. Rather than pull some standard off-the-shelf quest to run, a GM usually plans out a CDQ that is uniquely tailored to a single character. Often, there may be things that need approval as well. Sometimes, the GM also takes other participants into account, including relationships between characters, [[abilities]], influences and the like. This is generally a lot to consider, and it only grows when more people are invited to a CDQ. This is one of the main reasons why the player requesting a CDQ needs to be open and communicative with the GM running the quest.<br />
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Of course another significant task that a GM must complete before the CDQ is run is setting up a mutually agreeable schedule. This of course is a shared responsibility between GM and player, and often enough the GM is not only juggling one player's schedule but that of multiple players and perhaps multiple quests in addition to the GM's own schedule.<br />
Of course another significant task that a GM must complete before the CDQ is run is setting up a mutually agreeable schedule. This of course is a shared responsibility between GM and player, and often enough the GM is not only juggling one player's schedule but that of multiple players and perhaps multiple quests in addition to the GM's own schedule.<br />
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