(See auto-generated stat block below.)
| Name
|
Aura of Protection
|
| School
|
Evocation
|
| Innate Level
|
4
|
| Class Progression
|
Innate 4
|
| Components
|
-
|
| Range
|
Personal (0m)
|
| Valid Targets
|
Self, Items
|
| Conjuration Time
|
0.001s
|
| Casting Time
|
0.5s
|
| Hostile
|
No
|
| Uses Concentration
|
No
|
| Spontaneously Cast
|
No
|
| Allowed Metamagic
|
None
|
| Spell Type
|
Creature Power
|
| Impact Script
|
NW_S1_AuraProt
|
| Icon
|
is_GenAura
|
| Description
|
Difficulty Class, where applicable: 10 + 1 for every 3 HD. Duration, where applicable: 1 round for every 3 HD. Damage, where applicable: 1d6 + 1d6 for every 3 HD.
Some creatures are able to project a 10-foot radius field of protective energy that has an effect on any enemies that come within range. The following types of Auras are available in the game:
Aura of Cold, Aura of Fire, Aura of Lightning: Damaging auras. Aura of Blinding: Enemies entering the aura are blinded. Aura of Fear: Enemies entering the aura are stricken with fear. Aura of Menace: Enemies entering the aura are stricken with the effects of a Doom spell. Aura of Protection: The caster is protected as if he had a Circle of Protection - Evil and Globe of Invulnerability in place. Aura of Stunning: Enemies entering the aura are stunned. Aura of Unearthly Visage: The caster appears so beautiful or so ugly that creature entering the aura must save or die. Aura of the Unnatural: All animals are instantly stricken with fear. Miscellaneous: Tyrantfog (5-foot radius of green mist that saps the Constitution of all creatures within its grasp. Fortitude save at DC 13 to resist).
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.