(See auto-generated stat block below.)
| Name
|
Pulse, Air Elemental Whirlwind
|
| School
|
Evocation
|
| Innate Level
|
4
|
| Class Progression
|
Innate 4
|
| Components
|
Verbal, Somatic
|
| Range
|
Touch (2.25m)
|
| Valid Targets
|
Self, Items
|
| Area of Effect
|
Sphere, 5m radius
|
| Targeting Flags
|
Harms Enemies, Harms Allies, Ignores Self, Origin on Self
|
| Conjuration Time
|
0.5s
|
| Casting Time
|
0.5s
|
| Hostile
|
Yes
|
| Uses Concentration
|
No
|
| Spontaneously Cast
|
No
|
| Allowed Metamagic
|
None
|
| Spell Type
|
Creature Power
|
| Impact Script
|
NW_S1_PulsWind
|
| Icon
|
ir_GenPulse
|
| Description
|
Range: Caster Area of Effect / Target: Large Duration: Instant Save: Fortitude Spell Resistance: No
An air elemental can create a small whirlwind, knocking all enemies to the ground and causing any who fall 1d3 points of damage for every two levels of the elemental.
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.