Pulse, Air Elemental Whirlwind

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(See auto-generated stat block below.)



Name Pulse, Air Elemental Whirlwind
School Evocation
Innate Level 4
Class Progression Innate 4
Components Verbal, Somatic
Range Touch (2.25m)
Valid Targets Self, Items
Area of Effect Sphere, 5m radius
Targeting Flags Harms Enemies, Harms Allies, Ignores Self, Origin on Self
Conjuration Time 0.5s
Casting Time 0.5s
Hostile Yes
Uses Concentration No
Spontaneously Cast No
Allowed Metamagic None
Spell Type Creature Power
Impact Script NW_S1_PulsWind
Icon ir_GenPulse ir_GenPulse
Description Range: Caster
Area of Effect / Target: Large
Duration: Instant
Save: Fortitude
Spell Resistance: No

An air elemental can create a small whirlwind, knocking all enemies to the ground and causing any who fall 1d3 points of damage for every two levels of the elemental.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.