Inspire Courage
(See auto-generated stat block below.)
| Field | Layonara | Stock NWN:EE |
|---|---|---|
| Name | Inspire Courage | Inspire Courage |
| School | Evocation | Evocation |
| Innate Level | 1 | 1 |
| Class Progression | Innate 1 | Innate 1 |
| Components | Verbal | Verbal |
| Range | Personal (0m) | Personal (0m) |
| Valid Targets | Self | Self |
| Area of Effect | Sphere, 10m radius | Sphere, 10m radius |
| Targeting Flags | Helps Allies, Origin on Self | Helps Allies, Origin on Self |
| Conjuration Time | 0.5s | 0.5s |
| Casting Time | 0.5s | 0.5s |
| Hostile | No | No |
| Uses Concentration | No | No |
| Spontaneously Cast | No | No |
| Spell Type | Feat | Feat |
| Triggering Feat | Inspire Courage | Inspire Courage |
| Impact Script | x3_s2_pdk_inspir
|
x3_s2_pdk_inspir
|
| Icon | ife_x3_pdkinsp
|
ife_x3_pdkinsp
|
| Description | Type of Feat: Class. Prerequisite: Knight level 2. Specifics: Once per day, the Knight can inspire his troops in combat. All affected creatures gain a +1 bonus to Attack and Damage, and a +2 bonus against mind affecting spells. These bonuses last for 10 rounds. Use: Selected. |
Type of Feat: Class. Prerequisite: Specifics: Once per day, the Use: Selected. |
Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.