(See auto-generated stat block below.)
| Name
|
Improved Critical (unarmed strike)
|
| Level / Other Prerequisites
|
min BAB 8
|
| Uses per Day
|
Unlimited / passive
|
| All Classes Can Use
|
Yes
|
| Gain Multiple Times
|
No
|
| Effects Stack
|
No
|
| Uses Action Queue
|
Yes
|
| Master Feat
|
masterfeat#0
|
| Script Constant
|
FEAT_IMPROVED_CRITICAL_UNARMED_STRIKE
|
| Icon
|
ife_impcrit_Una
|
| Description
|
Type of Feat: General Prerequisite: Proficiency with the chosen weapon, base attack bonus +8 or higher. Specifics: Combat ability doubles the critical threat range with a given weapon. A longsword that normally threatens a critical on a roll of 19-20 would now threaten a critical on a roll of 17-20. Use: Automatic. The threat range of a Keen weapon is already doubled, increasing to triple with this feat. This feat can be selected multiple times, applying to a new weapon category each time. Special: Halflings and Gnomes are small creatures and as such they can never use the following large weapons - dire mace, double bladed sword, doubleaxe, greataxe, greatsword, halberd, heavy flail, and scythe.
|
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.