Sunbeam

Revision as of 22:12, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: spell Sunbeam @ nwn-haks local)
(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)

(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Sunbeam Sunbeam
School Evocation Evocation
Innate Level 7 7
Class Progression Cleric 8, Druid 8, Innate 7 Cleric 8, Druid 8, Innate 7
Components Verbal, Somatic Verbal, Somatic
Range Medium (20m) Medium (20m)
Valid Targets Creature, Area / Ground, Items, Placeable Creature, Area / Ground, Items, Placeable
Area of Effect Sphere, 10m radius Sphere, 10m radius
Targeting Flags Harms Enemies, Harms Allies Harms Enemies, Harms Allies
Conjuration Time 1.5s 1.5s
Casting Time 1s 1s
Hostile Yes Yes
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Maximize, Quicken, Silent, Still Maximize, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script NW_S0_Sunbeam NW_S0_Sunbeam
Icon is_Sunbeam is_Sunbeam is_Sunbeam is_Sunbeam
Description Caster Level(s): Cleric 8, Druid 8
Innate Level: 8
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: 3 Rounds
Additional Counter Spells: Create Greater Undead
Save: Reflex Negates
Spell Resistance: Yes
Material Component: Holy Symbol

The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level to a maximum of 25d6. All other monster types take 1d6 points of divine damage per 3 caster levels and are blinded for 3 rounds. A successful Reflex save halves the damage and voids blindness. Any shadows or vampires caught in the area of effect will be instantly slain if they do not make a successful Fortitude save.
Caster Level(s): Cleric 8, Druid 8
Innate Level: 8
School: Evocation
Descriptor(s):
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Colossal
Duration: 3 Rounds
Additional Counter Spells: Create Greater Undead
Save: Reflex Negates
Spell Resistance: Yes

The caster summons a globe of divine radiance to blind and burn those within the area of effect. Undead take 1d6 points of divine damage per caster level, to a maximum of 20d6. All other monster types take 3d6 points of divine damage, and are blinded for 3 rounds. A successful Reflex save halves the damage for undead and voids blindness for others.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.