(See auto-generated stat block below.)
| Name | Divine Wrath |
|---|---|
| School | Transmutation |
| Class Progression | None |
| Components | Verbal, Somatic |
| Range | Personal (0m) |
| Valid Targets | Self |
| Conjuration Time | 1.5s |
| Casting Time | 1s |
| Hostile | No |
| Uses Concentration | No |
| Spontaneously Cast | No |
| Allowed Metamagic | None |
| Spell Type | Creature Power |
| Triggering Feat | Divine Wrath |
| Impact Script | x2_s2_DivWrath
|
| Icon | ife_X2DiviWrth
|
| Description | Type of Feat: Class Prerequisite: Champion of Torm level 5. Specifics: The Champion is able to channel a portion of their deities's power once per day giving them a +3 bonus on attack rolls, damage, and saving throws for a number of rounds equal to their Charisma bonus. They also gain damage reduction of 5/+1. The attack and saving throw bonuses increase by +2 at level 10 Use: Selected |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.