(See auto-generated stat block below.)
| Name | Deafening Chant |
|---|---|
| School | Evocation |
| Innate Level | 1 |
| Class Progression | Innate 1 |
| Components | Verbal |
| Range | Personal (0m) |
| Valid Targets | Self |
| Conjuration Time | 0.5s |
| Casting Time | 0.5s |
| Hostile | No |
| Uses Concentration | No |
| Spontaneously Cast | No |
| Allowed Metamagic | Empower, Extend, Maximize, Quicken, Silent, Still |
| Spell Type | Feat |
| Triggering Feat | Deafening Chant |
| Impact Script | prc_skald_chant
|
| Icon | chant
|
| Description | Type of Feat: Class Prerequisite: Skald 2. Specifics: This enables the Skald to render his opponents deaf, from a constant numbing chant. Vibrations temporarily blind and deafen all those failing their save. Use of this ability reduces the character's remaining Bard Song uses by one |
Custom Layonara content (no stock NWN:EE equivalent).
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.