Knowledge Domain Powers

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(See auto-generated stat block below.)


Name Knowledge Domain Powers
Uses per Day Unlimited / passive
All Classes Can Use No
Gain Multiple Times No
Effects Stack No
Uses Action Queue Yes
Script Constant FEAT_KNOWLEDGE_DOMAIN_POWER
Icon id_knowledge id_knowledge
Description Type of Feat: Domain
Prerequisite: Access to the Knowledge domain.
Specifics:
Bonus Spells: The cleric gains access to the following spells at the specified spell level: Identify (1), Knock (2), Clairvoyance/Clairaudience (3), True Seeing (4), Legend Lore (6).
Use: Automatic.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.