Reflex (Saving Throw)
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Reflex represents the character's ability to dodge attacks such as a Wizard's Fireball or the lethal breath of a dragon, as well as to avoid sprung traps. The character's Dexterity modifier is added to the Reflex saving throw.
Classes with high Reflex Saving throws are:
- Agent of the Realm
- Assassin
- Bard
- Champion of Toran
- Champion of Vorax
- Duelist
- Monk
- Rogue
- Sacred Fist
- Shadowdancer
- Shifter
- Skald
- Weapon Master