Difference between revisions of "Brac'ar's Fascinating Elemental Storm"

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* Additional Counter Spells:
 
* Additional Counter Spells:
 
* Save: None
 
* Save: None
* Spell Resistance: Yes<br /><br />Developed after years of study of the ancient Rhun Zharr Tome, this fascinating spell is one of Fireface finest creations. When cast, a storm of elemental missiles shoots forth towards the target, stopping them in their tracks as they stare in fascination at their impending doom.<br /><br />This spell is a testament to the skill and mastery of woven magic of this dwarven wizard, tailor and scribe.<br /><br />A number of elemental missiles (one per caster level to a maximum of 20) appear and randomly target and hit any hostile creature in the area of effect. The missiles will have an even spread among the target(s) as possible, with a maximum of 8 per target. Random elements pour forth from the casters hands into the missiles, giving an unpredictable result in what type of elemental damage the target(s) will take. The possibilities include 2d8+1 per 2 caster levels of fire, lightning, cold, or acid damage. Additionally, each missile in the colorful spectrum has a dazzling effect on the target(s) and the target struck with the blast of elemental energy must make a will save or be dazed for 1d4 rounds.  
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* Spell Resistance: Yes
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Developed after years of study of the ancient Rhun Zharr Tome, this fascinating spell is one of Brac’ar Fireface Kilring’s finest creations. When cast, a storm of elemental missiles shoots forth towards the target, stopping them in their tracks as they stare in fascination at their impending doom.<br /><br />This spell is a testament to the skill and mastery of woven magic of this dwarven wizard, tailor and scribe.<br /><br />A number of elemental missiles (one per caster level to a maximum of 20) appear and randomly target and hit any hostile creature in the area of effect. The missiles will have an even spread among the target(s) as possible, with a maximum of 8 per target. Random elements pour forth from the casters hands into the missiles, giving an unpredictable result in what type of elemental damage the target(s) will take. The possibilities include 2d8+1 per 2 caster levels of fire, lightning, cold, or acid damage. Additionally, each missile in the colorful spectrum has a dazzling effect on the target(s) and the target struck with the blast of elemental energy must make a will save or be dazed for 1d4 rounds.  
 
|icon=is_bracstorm.png}}
 
|icon=is_bracstorm.png}}
 
[[Category:Layonara On NWN]]
 
[[Category:Layonara On NWN]]
 
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]]
 
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]]

Latest revision as of 20:07, 10 March 2019

Is bracstorm.png
  • Caster Level(s): Wizard / Sorcerer 8
  • Innate Level: 8
  • School: Evocation
  • Descriptor(s):
  • Component(s): Verbal, Somatic
  • Range: Long
  • Area of Effect / Target: Gargantuan
  • Duration: Instant
  • Additional Counter Spells:
  • Save: None
  • Spell Resistance: Yes

Developed after years of study of the ancient Rhun Zharr Tome, this fascinating spell is one of Brac’ar Fireface Kilring’s finest creations. When cast, a storm of elemental missiles shoots forth towards the target, stopping them in their tracks as they stare in fascination at their impending doom.

This spell is a testament to the skill and mastery of woven magic of this dwarven wizard, tailor and scribe.

A number of elemental missiles (one per caster level to a maximum of 20) appear and randomly target and hit any hostile creature in the area of effect. The missiles will have an even spread among the target(s) as possible, with a maximum of 8 per target. Random elements pour forth from the casters hands into the missiles, giving an unpredictable result in what type of elemental damage the target(s) will take. The possibilities include 2d8+1 per 2 caster levels of fire, lightning, cold, or acid damage. Additionally, each missile in the colorful spectrum has a dazzling effect on the target(s) and the target struck with the blast of elemental energy must make a will save or be dazed for 1d4 rounds.