Difference between revisions of "Darkfire"

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* Spell Resistance: No
 
* Spell Resistance: No
 
* Material Component: A Holy Symbol which must be worn<br /><br />A successful hit will do 1d4 points of damage, +1 per five caster levels (maximum of +8) of fire damage. The caster can either target a specific weapon or gloves in his inventory or a creature to enchant the weapon the creature is wielding or gloves if they are not wielding anything.  If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property.
 
* Material Component: A Holy Symbol which must be worn<br /><br />A successful hit will do 1d4 points of damage, +1 per five caster levels (maximum of +8) of fire damage. The caster can either target a specific weapon or gloves in his inventory or a creature to enchant the weapon the creature is wielding or gloves if they are not wielding anything.  If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property.
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|icon=is_x2darkfire.png}}
 
|icon=is_x2darkfire.png}}
 
[[Category:Layonara On NWN]]
 
[[Category:Layonara On NWN]]
 
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Cleric Spells]]
 
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Cleric Spells]]

Latest revision as of 11:11, 10 March 2019

Is x2darkfire.png
  • Caster Level(s): Cleric 3
  • Innate Level: 3
  • School: Evocation
  • Descriptor(s): Fire
  • Component(s): Verbal, Somatic, Material
  • Range: Touch
  • Area of Effect / Target: Creature, Weapon or Gloves
  • Duration: 1 Turn / Level
  • Additional Counter Spells:
  • Save: None
  • Spell Resistance: No
  • Material Component: A Holy Symbol which must be worn

    A successful hit will do 1d4 points of damage, +1 per five caster levels (maximum of +8) of fire damage. The caster can either target a specific weapon or gloves in his inventory or a creature to enchant the weapon the creature is wielding or gloves if they are not wielding anything. If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property.