Difference between revisions of "Flame Weapon"
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* Additional Counter Spells: | * Additional Counter Spells: | ||
* Save: None | * Save: None | ||
− | * Spell Resistance: No | + | * Spell Resistance: No |
− | + | ||
+ | A successful hit will do 1d4 points of damage, +1 per five caster levels (maximum of +8) of fire damage. The caster can either target a specific weapon or gloves in his inventory or a creature to enchant the weapon the creature is wielding or gloves if they are not wielding anything. If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property. | ||
|icon=is_x2flmeweap.png}} | |icon=is_x2flmeweap.png}} | ||
[[Category:Layonara On NWN]] | [[Category:Layonara On NWN]] | ||
[[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]] | [[Category:NWN Spells]][[Category:NWN Evocation Spells]][[Category:NWN Wizard and Sorceror Spells]] |
Latest revision as of 20:11, 10 March 2019
- Caster Level(s): Wizard / Sorcerer 2
- Innate Level: 2
- School: Evocation
- Descriptor(s): Weapon Enchantment
- Component(s): Verbal, Somatic
- Range: Touch
- Area of Effect / Target: Creature, Weapon or Gloves
- Duration: 1 Turn / Level
- Additional Counter Spells:
- Save: None
- Spell Resistance: No
A successful hit will do 1d4 points of damage, +1 per five caster levels (maximum of +8) of fire damage. The caster can either target a specific weapon or gloves in his inventory or a creature to enchant the weapon the creature is wielding or gloves if they are not wielding anything. If a ranged weapon is targeted or the target creature is wielding a ranged weapon all equipped ammunition will have the fire damage property.