Difference between revisions of "Mind Effects"

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<span class="DROPCAP">M</span>ind-affecting magic and abilities produce &quot;mind effects.&quot; The [[lore/spells-school|Enchantment]] and [[lore/spells-school|Illusion]] schools are well known for using mind-affecting attacks. Spells and abilities of this category do not damage the target; rather, they serve to muddle or confuse it, control it, and even alter the target's mood or attitude.<br />
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Mind-affecting magic and abilities produce &quot;mind effects.&quot; The Enchantment and Illusion schools are well known for using mind-affecting attacks. Spells and abilities of this category do not damage the target; rather, they serve to muddle or confuse it, control it, and even alter the target's mood or attitude.
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Mind effects include: [[lore/charmed|Charm]] effects, [[lore/confused|Confusion]] effects, [[lore/dazed|Daze]] effects, some Paralysis effects, Sleep effects, and some [[lore/stunned|Stunning]] effects.
 
  
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Mind effects include: Charm effects, Confusion effects, Daze effects, some Paralysis effects, Sleep effects, and some Stunning effects.
  
 
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Daze, Hold Person, and Charm Monster are all examples of mind-affecting spells.
[[lore/daze|Daze]], [[lore/hold-person|Hold Person]], and [[lore/charm-monster|Charm Monster]] are all examples of mind-affecting spells.
 

Revision as of 20:45, 9 March 2019

Mind-affecting magic and abilities produce "mind effects." The Enchantment and Illusion schools are well known for using mind-affecting attacks. Spells and abilities of this category do not damage the target; rather, they serve to muddle or confuse it, control it, and even alter the target's mood or attitude.

Mind effects include: Charm effects, Confusion effects, Daze effects, some Paralysis effects, Sleep effects, and some Stunning effects.

Daze, Hold Person, and Charm Monster are all examples of mind-affecting spells.