Difference between revisions of "Mind Effects"
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− | Mind-affecting magic and abilities produce "mind effects." The Enchantment and Illusion schools are well known for using mind-affecting attacks. Spells and abilities of this category do not damage the target; rather, they serve to muddle or confuse it, control it, and even alter the target's mood or attitude. | + | Mind-affecting magic and [[abilities]] produce "mind effects." The Enchantment and Illusion schools are well known for using mind-affecting attacks. Spells and abilities of this category do not damage the target; rather, they serve to muddle or confuse it, control it, and even alter the target's mood or attitude. |
− | Mind effects include: Charm effects, Confusion effects, Daze effects, some Paralysis effects, Sleep effects, and some Stunning effects. | + | Mind effects include: Charm effects, [[Confusion]] effects, [[Daze]] effects, some Paralysis effects, [[Sleep]] effects, and some Stunning effects. |
− | Daze, Hold Person, and Charm Monster are all examples of mind-affecting spells. | + | Daze, [[Hold Person]], and [[Charm Monster]] are all examples of mind-affecting spells. |
Latest revision as of 23:53, 9 March 2019
Mind-affecting magic and abilities produce "mind effects." The Enchantment and Illusion schools are well known for using mind-affecting attacks. Spells and abilities of this category do not damage the target; rather, they serve to muddle or confuse it, control it, and even alter the target's mood or attitude.
Mind effects include: Charm effects, Confusion effects, Daze effects, some Paralysis effects, Sleep effects, and some Stunning effects.
Daze, Hold Person, and Charm Monster are all examples of mind-affecting spells.