Difference between revisions of "Prone"
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− | + | A Prone creature is one that has been knocked down or is otherwise laying on the ground, such as a creature under the effect of [[lore/sleep|Sleep]]. However, a creature suffering the effects of being [[lore/stunned|Stunned]] or paralyzed are also considered Prone. | |
Prone creatures are considered [[lore/flat-footed|Flat-footed]] and therefore lose their [[lore/dexterity|Dexterity]] bonus to [[lore/ac|AC]]. Creatures attacking a prone individual with a melee weapon get a +4 to their Attack Roll. However, characters attacking a prone individual with a ranged weapon get a penalty of -4 to their Attack Roll. Also, getting up from a Prone position incurs an [[lore/attack-opportunity|Attack of Opportunity]], but recovering from being [[Stunned]] or Paralyzed does not. | Prone creatures are considered [[lore/flat-footed|Flat-footed]] and therefore lose their [[lore/dexterity|Dexterity]] bonus to [[lore/ac|AC]]. Creatures attacking a prone individual with a melee weapon get a +4 to their Attack Roll. However, characters attacking a prone individual with a ranged weapon get a penalty of -4 to their Attack Roll. Also, getting up from a Prone position incurs an [[lore/attack-opportunity|Attack of Opportunity]], but recovering from being [[Stunned]] or Paralyzed does not. |
Revision as of 15:01, 11 March 2019
A Prone creature is one that has been knocked down or is otherwise laying on the ground, such as a creature under the effect of Sleep. However, a creature suffering the effects of being Stunned or paralyzed are also considered Prone.
Prone creatures are considered Flat-footed and therefore lose their Dexterity bonus to AC. Creatures attacking a prone individual with a melee weapon get a +4 to their Attack Roll. However, characters attacking a prone individual with a ranged weapon get a penalty of -4 to their Attack Roll. Also, getting up from a Prone position incurs an Attack of Opportunity, but recovering from being Stunned or Paralyzed does not.