Reflex (Saving Throw)

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Reflex represents the character's ability to dodge attacks such as a Wizard's Fireball or the lethal breath of a dragon, as well as to avoid sprung traps. The character's Dexterity modifier is added to the Reflex saving throw.

Classes with high Reflex Saving throws are:

 

  • Agent of the Realm
  • Assassin
  • Bard
  • Champion of Toran
  • Champion of Vorax
  • Duelist
  • Monk
  • Rogue
  • Sacred Fist
  • Shadowdancer
  • Shifter
  • Skald
  • Weapon Master