Turn Undead (Feat)
(See auto-generated stat block below.)
| Field | Layonara | Stock NWN:EE |
|---|---|---|
| Name | Turn Undead | Turn Undead |
| Uses per Day | 3 | 3 |
| Target Self | Yes | Yes |
| All Classes Can Use | No | No |
| Gain Multiple Times | No | No |
| Effects Stack | No | No |
| Uses Action Queue | Yes | Yes |
| Spell Trigger | Turn Undead | Turn Undead |
| Script Constant | FEAT_TURN_UNDEAD
|
FEAT_TURN_UNDEAD
|
| Icon | ife_turn
|
ife_turn
|
| Description | Type of Feat: Class Prerequisite: Cleric level 1, paladin level 3, undead slayer level 1, or unholy champion level 3. Required for: Divine Might and Divine Shield. Specifics: With this feat, the character can force undead to flee in terror. This ability may be activated three times per day, plus the cleric's Charisma modifier. The cleric's level and Charisma are used to determine how many undead are turned. Use: Selected. If the cleric has twice as many levels as the undead have Hit Die, the undead are instantly destroyed. |
Type of Feat: Class Prerequisite: Cleric level 1, paladin level Required for: Divine Might and Divine Shield. Specifics: With this feat, the character can force undead to flee in terror. This ability may be activated three times per day, plus the cleric's Charisma modifier. The cleric's level and Charisma are used to determine how many undead are turned. Use: Selected. If the cleric has twice as many levels as the undead have Hit Die, the undead are instantly destroyed. |
Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.