(Imported from text file)
 
(layonara wiki-sync: spell Mage_Armor @ nwn-haks 99d84bcc)
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{{NWN:Spell
{{NWN:Spell
|name=Mage Armor
|name=Mage Armor
|desc=* Caster Level(s): Bard 1, Wizard / Sorcerer 1
|desc=
* Innate Level: 1
''(See auto-generated stat block below.)''
* School: Conjuration
* Descriptor(s): Force
* Component(s): Verbal, Somatic, Material
* Range: Touch
* Area of Effect / Target: Single
* Duration: 1 Turn / Level
* Additional Counter Spells:
* Save: Harmless
* Spell Resistance: No
* Material Component: A Small Bit of Cured Hide<br /><br />The selected target gains the following bonuses to his AC: +1 natural armor, +1 dodge, +1 deflection, and +1 enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.
|icon=is_magearm.png}}
|icon=is_magearm.png}}
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Mage Armor
| style="width:42%;" | Mage Armor
|-
! style="text-align:left; width:14em;" | School
| style="width:42%;" | Conjuration
| style="width:42%;" | Conjuration
|-
! style="text-align:left; width:14em;" | Innate Level
| style="width:42%;" | 1
| style="width:42%;" | 1
|-
! style="text-align:left; width:14em;" | Class Progression
| style="width:42%;" | Bard 1, Wizard / Sorcerer 1, Innate 1
| style="width:42%;" | Bard 1, Wizard / Sorcerer 1, Innate 1
|-
! style="text-align:left; width:14em;" | Components
| style="width:42%;" | Verbal, Somatic
| style="width:42%;" | Verbal, Somatic
|-
! style="text-align:left; width:14em;" | Range
| style="width:42%;" | Touch (2.25m)
| style="width:42%;" | Touch (2.25m)
|-
! style="text-align:left; width:14em;" | Valid Targets
| style="width:42%;" | Self, Creature, Items, Placeable
| style="width:42%;" | Self, Creature, Items, Placeable
|-
! style="text-align:left; width:14em;" | Conjuration Time
| style="width:42%;" | 1.5s
| style="width:42%;" | 1.5s
|-
! style="text-align:left; width:14em;" | Casting Time
| style="width:42%;" | 1s
| style="width:42%;" | 1s
|-
! style="text-align:left; width:14em;" | Hostile
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Uses Concentration
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spontaneously Cast
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Allowed Metamagic
| style="width:42%;" | Extend, Quicken, Silent, Still
| style="width:42%;" | Extend, Quicken, Silent, Still
|-
! style="text-align:left; width:14em;" | Spell Type
| style="width:42%;" | Spell
| style="width:42%;" | Spell
|-
! style="text-align:left; width:14em;" | Impact Script
| style="width:42%;" | <code>NW_S0_MageArm</code>
| style="width:42%;" | <code>NW_S0_MageArm</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:is_magearm.png|frameless|64px|border|alt=is_MageArm]] <code>is_MageArm</code>
| style="width:42%;" | [[File:is_magearm.png|frameless|64px|border|alt=is_MageArm]] <code>is_MageArm</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Caster Level(s): Bard 1, Wizard / Sorcerer 1<br>Innate Level: 1<br>School: Conjuration<br>Descriptor(s): Force<br>Component(s): Verbal, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Somatic, Material</ins><br>Range: Touch<br>Area of Effect / Target: Single<br>Duration: 1 <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Turn</ins> / Level<br>Additional Counter Spells: <br>Save: Harmless<br>Spell Resistance: No<br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Material Component: A Small Bit of Cured Hide</ins><br><br>The selected target gains the following bonuses to his AC: +1 natural armor, +1 dodge, +1 deflection, and +1 enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.
| style="width:42%;" | Caster Level(s): Bard 1, Wizard / Sorcerer 1<br>Innate Level: 1<br>School: Conjuration<br>Descriptor(s): Force<br>Component(s): Verbal, <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Somatic</del><br>Range: Touch<br>Area of Effect / Target: Single<br>Duration: 1 <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Hour</del> / Level<br>Additional Counter Spells:<br>Save: Harmless<br>Spell Resistance: No<br><br>The selected target gains the following bonuses to his AC: +1 natural armor, +1 dodge, +1 deflection, and +1 enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.
|}
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
<!-- END-AUTOSYNC -->
[[Category:Layonara On NWN]]
[[Category:Layonara On NWN]]
[[Category:NWN Spells]][[Category:NWN Conjuration Spells]][[Category:NWN Bard Spells]][[Category:NWN Wizard and Sorceror Spells]]
[[Category:NWN Spells]][[Category:NWN Conjuration Spells]][[Category:NWN Bard Spells]][[Category:NWN Wizard and Sorceror Spells]]

Revision as of 16:46, 30 April 2026

(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Mage Armor Mage Armor
School Conjuration Conjuration
Innate Level 1 1
Class Progression Bard 1, Wizard / Sorcerer 1, Innate 1 Bard 1, Wizard / Sorcerer 1, Innate 1
Components Verbal, Somatic Verbal, Somatic
Range Touch (2.25m) Touch (2.25m)
Valid Targets Self, Creature, Items, Placeable Self, Creature, Items, Placeable
Conjuration Time 1.5s 1.5s
Casting Time 1s 1s
Hostile No No
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Extend, Quicken, Silent, Still Extend, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script NW_S0_MageArm NW_S0_MageArm
Icon is_MageArm is_MageArm is_MageArm is_MageArm
Description Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s): Force
Component(s): Verbal, Somatic, Material
Range: Touch
Area of Effect / Target: Single
Duration: 1 Turn / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No
Material Component: A Small Bit of Cured Hide

The selected target gains the following bonuses to his AC: +1 natural armor, +1 dodge, +1 deflection, and +1 enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.
Caster Level(s): Bard 1, Wizard / Sorcerer 1
Innate Level: 1
School: Conjuration
Descriptor(s): Force
Component(s): Verbal, Somatic
Range: Touch
Area of Effect / Target: Single
Duration: 1 Hour / Level
Additional Counter Spells:
Save: Harmless
Spell Resistance: No

The selected target gains the following bonuses to his AC: +1 natural armor, +1 dodge, +1 deflection, and +1 enhancement. The dodge bonus stacks with other dodge bonuses to AC, but the other bonuses do not stack with bonuses of the same type.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.