Evil: Difference between revisions

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<span class="DROPCAP">E</span>vil is one of the three positions on the Good/Evil alignment axis. Evil aligned PCs are restricted.
Evil is one of the three positions on the Good/Evil alignment axis. Evil aligned PCs are restricted.


 
 
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n. 1. The quality of being morally bad or wrong; wickedness.<br />
n. 1. The quality of being morally bad or wrong; wickedness.<br />
   2. That which causes harm, misfortune, or destruction: a leader's power to do both good and evil.<br />
   2. That which causes [[harm]], misfortune, or [[destruction]]: a leader's power to do both good and evil.<br />
   3. An evil force, power, or personification.<br />
   3. An evil force, power, or personification.<br />
   4. Something that is a cause or source of suffering, injury, or destruction: the social evils of poverty and injustice.
   4. Something that is a cause or source of suffering, injury, or destruction: the social evils of poverty and injustice.
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* See individual alignment pages for more information about evil alignments. The three evil alignments are:
* See individual alignment pages for more information about evil [[alignments]]. The three evil alignments are:
** Lawful Evil
** [[Lawful Evil]]
** Neutral Evil
** [[Neutral Evil]]
** Chaotic Evil
** [[Chaotic Evil]]
* See Alignments for an overview of the 9 alignments and the 2 axis that create them.
* See Alignments for an overview of the 9 alignments and the 2 axis that create them.
* See Alignment Rules for more information on the restrictions in place for evil alignments.
* See [[Alignment Rules]] for more information on the restrictions in place for evil alignments.