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The [[Al'Noth]] is your blood. The Al'Noth is your breath. Learn all you can of it, learn to use it wisely, and bring no harm to the Al'Noth as you would not harm yourself. Those who break the links of the Al'Noth to the lands of the world and those who seek to make unstable links to draw power are enemies of Lucinda.


 
* Aliases: [[Goddess of Al'Noth]], Lady of Spells, Star's Mage
The [[Al'Noth]] is your blood. The Al'Noth is your breath. Learn all you can of it, learn to use it wisely, and bring no [[harm]] to the Al'Noth as you would not harm yourself. Those who break the links of the Al'Noth to the lands of the world and those who seek to make unstable links to draw power are enemies of Lucinda.
* Race: [[Human]]
 
* Worshippers: Mostly humans, half elves, and elves; fewer worshippers among other [[races]].
 
* Governs: Magic, Sorcery, Spellcraft
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* [[Mantras]]: Cerebral, Idealistic, Scholarly, Urban
 
 
 
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* <span class="BOLD">Aliases:</span> [[Goddess of Al'Noth]], Lady of Spells, Star's Mage
* <span class="BOLD">Race:</span> [[Human]]
* <span class="BOLD">Worshippers:</span> Mostly humans, half elves, and elves; fewer worshippers among other [[races]].
* <span class="BOLD">Governs:</span> Magic, Sorcery, Spellcraft
* <span class="BOLD">[[Mantras]]:</span> Cerebral, Idealistic, Scholarly, Urban

Latest revision as of 17:45, 3 June 2019

Lucinda-Portrait.jpg

The Al'Noth is your blood. The Al'Noth is your breath. Learn all you can of it, learn to use it wisely, and bring no harm to the Al'Noth as you would not harm yourself. Those who break the links of the Al'Noth to the lands of the world and those who seek to make unstable links to draw power are enemies of Lucinda.

  • Aliases: Goddess of Al'Noth, Lady of Spells, Star's Mage
  • Race: Human
  • Worshippers: Mostly humans, half elves, and elves; fewer worshippers among other races.
  • Governs: Magic, Sorcery, Spellcraft
  • Mantras: Cerebral, Idealistic, Scholarly, Urban