Gnome: Difference between revisions
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* [[Forest Gnome]] | * [[Forest Gnome]] | ||
* Rock Gnome | * Rock Gnome | ||
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{| class="wikitable" style="width:100%; max-width:48em;" | |||
|- | |||
! style="text-align:left; width:18em;" | Name | |||
| Gnome | |||
|- | |||
! style="text-align:left; width:18em;" | Plural | |||
| Gnomes | |||
|- | |||
! style="text-align:left; width:18em;" | Player Race | |||
| Yes | |||
|- | |||
! style="text-align:left; width:18em;" | Ability Adjustments | |||
| STR -2, CON +2 | |||
|- | |||
! style="text-align:left; width:18em;" | Endurance | |||
| 20 | |||
|- | |||
! style="text-align:left; width:18em;" | Favored Class | |||
| [[Wizard]] | |||
|- | |||
! style="text-align:left; width:18em;" | Adult Age | |||
| 45 | |||
|- | |||
! style="text-align:left; width:18em;" | CR Modifier | |||
| 1 | |||
|- | |||
! style="text-align:left; width:18em;" | Feats Table | |||
| <code>RACE_FEAT_GNOME</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Script Constant | |||
| <code>RACIAL_TYPE_GNOME</code> | |||
|- | |||
! style="text-align:left; width:18em;" | Description | |||
| Gnomes are in wide demand as alchemists, inventors, and technicians, though most prefer to remain among their own kind in simple comfort. Gnomes adore animals, gems, and jokes, especially pranks. They love to learn by personal experience, and are always trying new ways to build things. Gnomes stand 3 to 3 1/2 feet tall, with skin that ranges from dark tan to woody brown. Their hair is fair, and their eyes are often some shade of blue. Gnomes generally wear earth tones, but decorate their clothes intricately. Males favor carefully-trimmed beards. Gnomes live 350 to 500 years.<br><br>Gnomish Ability Adjustments: +2 Con, -2 Str.<br>Favored Class (Wizard): A multiclass gnome's wizard class does not count when determining whether he suffers an XP penalty for multiclassing.<br><br>Special Abilities:<br><br>- Small Stature<br> +1 size bonus to attack rolls.<br> +1 size bonus to AC.<br> +4 size bonus to Hide checks.<br>- Hardiness vs. Illusions: +2 racial bonus on saving throws against mind-affecting spells.<br>- Offensive Training vs. Reptilians: +1 racial bonus on attack rolls against reptilian humanoids.<br>- Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears).<br>- Defensive Training vs. Giants: +4 dodge bonus to AC against giants.<br>- Skill Affinity (Listen): +2 racial bonus to Listen checks.<br>- Skill Affinity (Concentration): +2 racial bonus to Concentration checks.<br>- Spell Focus (Illusion): Gnomes add +2 DC to any Illusion spells they cast. This is identical to the feat.<br>- Low-Light Vision: Allows them to see better than normal in the dark.<br><br>Special: Gnomes are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear.<br>Packages: Gnome characters should only choose the default package for their class, as the other packages may give the gnome weapons they cannot use. | |||
|- | |||
! style="text-align:left; width:18em;" | Biography | |||
| Your curiosity has always led you into strange and dangerous circumstances, and now you find yourself outside the close circle of your clan, surrounded by humans and other races. Your guess is that more strange adventures are on their way. | |||
|} | |||
<small>''Identical to stock NWN:EE.''</small> | |||
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | |||
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Revision as of 16:44, 30 April 2026
Stocky and proud builds make this a curious looking race. Gnomes tend to be shorter than dwarves but taller than halflings. They have well-rounded bodies. They're not obese though, but do keep thick and full features. Gnomes carry themselves on short legs.
Male gnomes sport big circular noses that match their thick brows and gentle eyes. They are mostly bald but have fancy mustaches, which they treasure and keep well groomed. Their relatively long arms end in very fine hands, which are able to deal with the many trinkets they fabricate.
Female gnomes have finer features. Their noses are less pronounced and average in size. Their hair is frazzled with ponytails or clippings, which make it look spiked and wild. Their eyes are impish eyes and show the caring qualities of the race. Their hands have chubby fingers that are normally decorated with much jewelry, a craft that comes naturally to them.
They are full of energy and lust for new experiences. Their effusive drive is shown by a methodical observance of the world, reflected in the occasional frown or wide-eyed wonder at the discovery of new things.
NWN specifics
- Favored Class: Wizard
- Racial Qualities:
- Ability Adjustments: +2 Constitution, -2 Strength
- Defensive Training vs. Giants
- Hardiness vs. Illusions
- Low-light Vision
- Offensive Training vs. Goblinoids
- Offensive Training vs. Reptilians
- Skill Affinity (Listen)
- Skill Affinity (Concentration)
- Small Stature
- Spell Focus (Illusion)
- Deep Gnome
- Forest Gnome
- Rock Gnome
| Name | Gnome |
|---|---|
| Plural | Gnomes |
| Player Race | Yes |
| Ability Adjustments | STR -2, CON +2 |
| Endurance | 20 |
| Favored Class | Wizard |
| Adult Age | 45 |
| CR Modifier | 1 |
| Feats Table | RACE_FEAT_GNOME
|
| Script Constant | RACIAL_TYPE_GNOME
|
| Description | Gnomes are in wide demand as alchemists, inventors, and technicians, though most prefer to remain among their own kind in simple comfort. Gnomes adore animals, gems, and jokes, especially pranks. They love to learn by personal experience, and are always trying new ways to build things. Gnomes stand 3 to 3 1/2 feet tall, with skin that ranges from dark tan to woody brown. Their hair is fair, and their eyes are often some shade of blue. Gnomes generally wear earth tones, but decorate their clothes intricately. Males favor carefully-trimmed beards. Gnomes live 350 to 500 years. Gnomish Ability Adjustments: +2 Con, -2 Str. Favored Class (Wizard): A multiclass gnome's wizard class does not count when determining whether he suffers an XP penalty for multiclassing. Special Abilities: - Small Stature +1 size bonus to attack rolls. +1 size bonus to AC. +4 size bonus to Hide checks. - Hardiness vs. Illusions: +2 racial bonus on saving throws against mind-affecting spells. - Offensive Training vs. Reptilians: +1 racial bonus on attack rolls against reptilian humanoids. - Offensive Training vs. Goblinoids: +1 racial bonus on attack rolls against goblinoids (goblins, hobgoblins, and bugbears). - Defensive Training vs. Giants: +4 dodge bonus to AC against giants. - Skill Affinity (Listen): +2 racial bonus to Listen checks. - Skill Affinity (Concentration): +2 racial bonus to Concentration checks. - Spell Focus (Illusion): Gnomes add +2 DC to any Illusion spells they cast. This is identical to the feat. - Low-Light Vision: Allows them to see better than normal in the dark. Special: Gnomes are small creatures and as such they can never use the following Large weapons: bastard sword, dire mace, two-bladed sword, double axe, greataxe, greatsword, halberd, heavy flail, quarterstaff, scythe and spear. Packages: Gnome characters should only choose the default package for their class, as the other packages may give the gnome weapons they cannot use. |
| Biography | Your curiosity has always led you into strange and dangerous circumstances, and now you find yourself outside the close circle of your clan, surrounded by humans and other races. Your guess is that more strange adventures are on their way. |
Identical to stock NWN:EE.
Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.