(Created page with "Type of feat: General Prerequisite: Dexterity 13+ Required for: Mobility, Spring Attack, Whirlwind Attack, Improved Whirlwind Attack, Dwarven Defender, [...")
 
(layonara wiki-sync: feat Dodge @ nwn-haks 99d84bcc)
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Type of feat: General
{{NWN:Feat
|name=Dodge
|desc=
''(See auto-generated stat block below.)''
}}


Prerequisite: Dexterity 13+
<!-- BEGIN-AUTOSYNC v1 -->
{| class="wikitable" style="width:100%; max-width:48em;"
|-
! style="text-align:left; width:18em;" | Name
| Dodge
|-
! style="text-align:left; width:18em;" | Ability Prerequisites
| DEX 13
|-
! style="text-align:left; width:18em;" | Uses per Day
| Unlimited / passive
|-
! style="text-align:left; width:18em;" | All Classes Can Use
| Yes
|-
! style="text-align:left; width:18em;" | Gain Multiple Times
| No
|-
! style="text-align:left; width:18em;" | Effects Stack
| No
|-
! style="text-align:left; width:18em;" | Uses Action Queue
| Yes
|-
! style="text-align:left; width:18em;" | Script Constant
| <code>FEAT_DODGE</code>
|-
! style="text-align:left; width:18em;" | Icon
| [[File:ife_dodge.png|frameless|64px|border|alt=ife_dodge]] <code>ife_dodge</code>
|-
! style="text-align:left; width:18em;" | Description
| Type of Feat: General<br>Prerequisite: Dex 13+.<br>Required for: Mobility and Spring Attack.<br>Specifics: The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker.<br>Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative.<br>
|}


Required for: [[Mobility]], [[Spring Attack]], [[Whirlwind Attack]], [[Improved Whirlwind Attack]], [[Dwarven Defender]], [[Shadowdancer]], [[Weapon Master]]
<small>''Identical to stock NWN:EE.''</small>


Specifics: The character gains a +1 dodge bonus to AC against attacks from his current target or latest attacker.
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
 
<!-- END-AUTOSYNC -->
Use: Automatic, though a condition that negates a dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative.


[[category:NWN Feats]][[category:NWN Fighter Bonus Feats]]
[[category:NWN Feats]][[category:NWN Fighter Bonus Feats]]

Revision as of 16:49, 30 April 2026

(See auto-generated stat block below.)


Name Dodge
Ability Prerequisites DEX 13
Uses per Day Unlimited / passive
All Classes Can Use Yes
Gain Multiple Times No
Effects Stack No
Uses Action Queue Yes
Script Constant FEAT_DODGE
Icon ife_dodge ife_dodge
Description Type of Feat: General
Prerequisite: Dex 13+.
Required for: Mobility and Spring Attack.
Specifics: The character gains a +1 dodge bonus to AC against attacks from his current target or last attacker.
Use: Automatic, though a condition that negates a Dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative.

Identical to stock NWN:EE.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.