Dodge

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Type of feat: General

Prerequisite: Dexterity 13+

Required for: Mobility, Spring Attack, Whirlwind Attack, Improved Whirlwind Attack, Dwarven Defender, Shadowdancer, Weapon Master

Specifics: The character gains a +1 dodge bonus to AC against attacks from his current target or latest attacker.

Use: Automatic, though a condition that negates a dexterity bonus to AC also negates any dodge bonuses. Multiple dodge bonuses (different feats, racial bonuses) are cumulative.