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| <!-- BEGIN-AUTOSYNC v1 --> | | <!-- BEGIN-AUTOSYNC v1 --> |
| {| class="wikitable" style="width:100%;" | | {| class="wikitable" style="width:100%; max-width:48em;" |
| |- | | |- |
| ! style="width:14em;" | Field !! Layonara !! Stock NWN:EE | | ! style="text-align:left; width:18em;" | Name |
| | | Animate Dead |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Name | | ! style="text-align:left; width:18em;" | Category |
| | style="width:42%;" | Animate Dead | | | 15 |
| | style="width:42%;" | Animate Dead
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| |- | | |- |
| ! style="text-align:left; width:14em;" | School | | ! style="text-align:left; width:18em;" | Uses per Day |
| | style="width:42%;" | Necromancy | | | 1 |
| | style="width:42%;" | Necromancy
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Innate Level | | ! style="text-align:left; width:18em;" | Target Self |
| | style="width:42%;" | 3 | | | Yes |
| | style="width:42%;" | 3
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Class Progression | | ! style="text-align:left; width:18em;" | All Classes Can Use |
| | style="width:42%;" | Cleric 3, Wizard / Sorcerer 5, Innate 3 | | | No |
| | style="width:42%;" | Cleric 3, Wizard / Sorcerer 5, Innate 3
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Components | | ! style="text-align:left; width:18em;" | Gain Multiple Times |
| | style="width:42%;" | Verbal, Somatic | | | No |
| | style="width:42%;" | Verbal, Somatic
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Range | | ! style="text-align:left; width:18em;" | Effects Stack |
| | style="width:42%;" | Short (8m) | | | No |
| | style="width:42%;" | Short (8m)
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Valid Targets | | ! style="text-align:left; width:18em;" | Uses Action Queue |
| | style="width:42%;" | Area / Ground, Items, Placeable | | | Yes |
| | style="width:42%;" | Area / Ground, Items, Placeable
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Conjuration Time | | ! style="text-align:left; width:18em;" | Spell Trigger |
| | style="width:42%;" | 1.5s | | | [[Animate Dead]] |
| | style="width:42%;" | 1.5s
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Casting Time | | ! style="text-align:left; width:18em;" | Script Constant |
| | style="width:42%;" | 1s | | | <code>FEAT_ANIMATE_DEAD</code> |
| | style="width:42%;" | 1s
| |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Hostile | | ! style="text-align:left; width:18em;" | Icon |
| | style="width:42%;" | No | | | [[File:ife_x2spanided.png|frameless|64px|border|alt=ife_X2SpAniDed]] <code>ife_X2SpAniDed</code> |
| | style="width:42%;" | No | |
| |- | | |- |
| ! style="text-align:left; width:14em;" | Uses Concentration | | ! style="text-align:left; width:18em;" | Description |
| | style="width:42%;" | Yes
| | | Type of Feat: Class<br>Prerequisite: Pale Master level 2.<br>Specifics: Once per day a Pale Master may animate dead as a spell-like ability.<br>Use: Selected. |
| | style="width:42%;" | Yes
| |
| |-
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| ! style="text-align:left; width:14em;" | Spontaneously Cast
| |
| | style="width:42%;" | No
| |
| | style="width:42%;" | No
| |
| |-
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| ! style="text-align:left; width:14em;" | Allowed Metamagic
| |
| | style="width:42%;" | Extend, Quicken, Silent, Still
| |
| | style="width:42%;" | Extend, Quicken, Silent, Still
| |
| |- | |
| ! style="text-align:left; width:14em;" | Spell Type
| |
| | style="width:42%;" | Spell
| |
| | style="width:42%;" | Spell
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| |-
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| ! style="text-align:left; width:14em;" | Impact Script
| |
| | style="width:42%;" | <code>NW_S0_AnimDead</code>
| |
| | style="width:42%;" | <code>NW_S0_AnimDead</code>
| |
| |-
| |
| ! style="text-align:left; width:14em;" | Icon
| |
| | style="width:42%;" | [[File:is_animdead.png|frameless|64px|border|alt=is_AnimDead]] <code>is_AnimDead</code>
| |
| | style="width:42%;" | [[File:is_animdead.png|frameless|64px|border|alt=is_AnimDead]] <code>is_AnimDead</code>
| |
| |- style="background:#fffacd;"
| |
| ! style="text-align:left; width:14em;" | Description
| |
| | style="width:42%;" | Caster Level(s): Cleric 3, Wizard / Sorcerer 5<br>Innate Level: 3<br>School: Necromancy<br>Descriptor(s): Evil<br>Component(s): Verbal, <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Somatic, Material</ins><br>Range: Short<br>Area of Effect / Target: Point<br>Duration: <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">1</ins> <ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Turn / Level</ins><br>Additional Counter Spells: Sunbeam<br>Save: None<br>Spell Resistance: No<br><ins style="background:#c6efce; text-decoration:none; padding:0 2px;">Material Component: Black Onyx</ins><br><br>Animate Dead summons forth an undead minion. The type of undead summoned is dependent upon the caster level:<br>Levels 1 to 5: Tyrantfog zombie<br>Levels 6 to 9: Skeletal warrior<br>Level 10 or more: Skeletal Chieftain
| |
| | style="width:42%;" | Caster Level(s): Cleric 3, Wizard / Sorcerer 5<br>Innate Level: 3<br>School: Necromancy<br>Descriptor(s): Evil<br>Component(s): Verbal, <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Somatic</del><br>Range: Short<br>Area of Effect / Target: Point<br>Duration: <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">24</del> <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;">Hours</del><br>Additional Counter Spells: Sunbeam<br>Save: None<br>Spell Resistance: No<br><br>Animate Dead summons forth an undead minion. The type of undead summoned is dependent upon the caster level:<br>Levels 1 to 5: Tyrantfog zombie<br>Levels 6 to 9: Skeletal warrior<br>Level 10 or more: Skeletal Chieftain
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| |} | | |} |
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| <small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small> | | <small>''Identical to stock NWN:EE.''</small> |
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| <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> | | <small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small> |