Clerical Domains - Trickery: Difference between revisions

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<span class="BOLD">Trickery Domain</span><br />
<span class="BOLD">Trickery Domain</span><br />
Clerics who take the Trickery domain gain bonuses to Rogue-like skills and gain access to various invisibility spells.
[[Clerics]] who take the Trickery domain gain bonuses to [[Rogue]]-like skills and gain access to various [[invisibility]] spells.


* Domain Special Abilities: Divine Trickery - Bonus to skill checks equal to 1 per 2 levels for the following skills. This effect lasts for 5 turns + the cleric's Charisma modifier.
* Domain Special [[Abilities]]: Divine Trickery - Bonus to skill checks equal to 1 per 2 levels for the following skills. This effect lasts for 5 turns + the [[cleric]]'s [[Charisma]] modifier.
** Hide
** Hide
** Persuade
** Persuade
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** Open Lock
** Open Lock
** Pick Pocket
** Pick Pocket
* Bonus Spells
* [[Bonus Spells]]
** Level 2 Invisibility
** Level 2 Invisibility
** Level 3 Invisibility Sphere
** Level 3 [[Invisibility Sphere]]
** Level 5 Improved Invisibility
** Level 5 [[Improved Invisibility]]
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