Resting: Difference between revisions

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Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[Hit Point]] plus his/her [[Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]'s Campsite, where your character will find an ever-burning [[campfire]].
Most negative effects, such as ability score loss, can be removed by resting. A character heals one [[Hit Point]] plus his/her [[Constitution]] modifier per level each rest. If the character rests in a Safe Area, however, they will be restored to full Hit Points regardless of their injuries. A character may always rest in a safe rest area, no matter how long they have on their rest timer. Doing so will reset the timer. Safe Areas include rooms at the various taverns and inns across Layonara, as well as remote campsites that are frequently referred to as a [[Druid]]'s Campsite, where your character will find an ever-burning [[campfire]].
[[Category:Layonara On NWN]][[Category:Game Systems]][[Category:Roleplay And Realism]][[Category:Character Systems]]