Negative Energy Ray

Revision as of 22:14, 30 April 2026 by Orth (talk | contribs) (layonara wiki-sync: spell Negative_Energy_Ray @ nwn-haks local)
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(See auto-generated stat block below.)



Field Layonara Stock NWN:EE
Name Negative Energy Ray Negative Energy Ray
School Necromancy Necromancy
Innate Level 1 1
Class Progression Cleric 2, Wizard / Sorcerer 1, Innate 1 Cleric 2, Wizard / Sorcerer 1, Innate 1
Components Verbal, Somatic Verbal, Somatic
Range Medium (20m) Medium (20m)
Valid Targets Creature, Items, Placeable Creature, Items, Placeable
Conjuration Time 1.5s 1.5s
Casting Time 1.7s 1.7s
Hostile Yes Yes
Uses Concentration Yes Yes
Spontaneously Cast No No
Allowed Metamagic Empower, Maximize, Quicken, Silent, Still Empower, Maximize, Quicken, Silent, Still
Spell Type Spell Spell
Impact Script NW_S0_NegRay NW_S0_NegRay
Icon is_NegRay is_NegRay is_NegRay is_NegRay
Description Caster Level(s): Cleric 2, Wizard / Sorcerer 1
Innate Level: 1
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic, Material
Range: Medium
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will 1/2
Spell Resistance: Yes
Material Component: Small Mirror

A ray of negative energy slams into the target creature, doing 1d6 points of damage. After level 1, the spell does an additional 1d6 points of damage for every 2 caster levels, to a maximum of 5d6 at level 9. An additional 1d6 points of damage is gained for every 3 caster levels thereafter. Negative energy spells have a reverse effect on undead, healing instead of harming them.
Caster Level(s): Cleric 2, Wizard / Sorcerer 1
Innate Level: 1
School: Necromancy
Descriptor(s): Negative
Component(s): Verbal, Somatic
Range: Medium
Area of Effect / Target: Single
Duration: Instant
Additional Counter Spells:
Save: Will 1/2
Spell Resistance: Yes

A ray of negative energy slams into the target creature, doing 1d6 points of damage. After level 1, the spell does an additional 1d6 points of damage for every 2 caster levels, to a maximum of 5d6 at level 9. Negative energy spells have a reverse effect on undead, healing instead of harming them.

Differs from stock NWN:EE in 1 field. Highlighted rows show changes; added and removed words are marked inline within differing cells.

Auto-generated from nwn-haks (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.