Negative Energy Ray
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- Caster Level(s): Cleric 2, Wizard / Sorcerer 1
- Innate Level: 1
- School: Necromancy
- Descriptor(s): Negative
- Component(s): Verbal, Somatic, Material
- Range: Medium
- Area of Effect / Target: Single
- Duration: Instant
- Additional Counter Spells:
- Save: Will 1/2
- Spell Resistance: Yes
- Material Component: Small Mirror
A ray of negative energy slams into the target creature, doing 1d6 points of damage. After level 1, the spell does an additional 1d6 points of damage for every 2 caster levels, to a maximum of 5d6 at level 9. An additional 1d6 points of damage is gained for every 3 caster levels thereafter. Negative energy spells have a reverse effect on undead, healing instead of harming them.