Paladin: Difference between revisions

6,484 bytes added ,  Thursday at 16:44
layonara wiki-sync: class Paladin @ nwn-haks 99d84bcc
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(layonara wiki-sync: class Paladin @ nwn-haks 99d84bcc)
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** Perfect Health
** Perfect Health
** Planar Turning
** Planar Turning
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{| class="wikitable" style="width:100%;"
|-
! style="width:14em;" | Field !! Layonara !! Stock NWN:EE
|-
! style="text-align:left; width:14em;" | Name
| style="width:42%;" | Paladin
| style="width:42%;" | Paladin
|-
! style="text-align:left; width:14em;" | Plural
| style="width:42%;" | Paladins
| style="width:42%;" | Paladins
|-
! style="text-align:left; width:14em;" | Player Class
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Spell Caster
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Hit Die
| style="width:42%;" | d10
| style="width:42%;" | d10
|-
! style="text-align:left; width:14em;" | Skill Points / Level
| style="width:42%;" | 2
| style="width:42%;" | 2
|-
! style="text-align:left; width:14em;" | Primary Ability
| style="width:42%;" | WIS
| style="width:42%;" | WIS
|-
! style="text-align:left; width:14em;" | Recommended Ability Array
| style="width:42%;" | STR 15, DEX 9, CON 14, WIS 13, INT 10, CHA 15
| style="width:42%;" | STR 15, DEX 9, CON 14, WIS 13, INT 10, CHA 15
|-
! style="text-align:left; width:14em;" | Alignment Restriction
| style="width:42%;" | Forbidden: Lawful Good, Lawful Evil, True Neutral (Law/Chaos, Good/Evil axis)
| style="width:42%;" | Forbidden: Lawful Good, Lawful Evil, True Neutral (Law/Chaos, Good/Evil axis)
|-
! style="text-align:left; width:14em;" | Max Level
| style="width:42%;" | Unlimited
| style="width:42%;" | Unlimited
|-
! style="text-align:left; width:14em;" | Multiclass XP Penalty
| style="width:42%;" | Yes
| style="width:42%;" | Yes
|-
! style="text-align:left; width:14em;" | Arcane Spell Level Modifier
| style="width:42%;" | 0
| style="width:42%;" | 0
|-
! style="text-align:left; width:14em;" | Divine Spell Level Modifier
| style="width:42%;" | 0
| style="width:42%;" | 0
|-
! style="text-align:left; width:14em;" | Epic Class
| style="width:42%;" | No
| style="width:42%;" | No
|-
! style="text-align:left; width:14em;" | Attack Bonus Table
| style="width:42%;" | <code>CLS_ATK_1</code>
| style="width:42%;" | <code>CLS_ATK_1</code>
|-
! style="text-align:left; width:14em;" | Saving Throw Table
| style="width:42%;" | <code>CLS_SAVTHR_PAL</code>
| style="width:42%;" | <code>CLS_SAVTHR_PAL</code>
|-
! style="text-align:left; width:14em;" | Feats Table
| style="width:42%;" | <code>CLS_FEAT_PAL</code>
| style="width:42%;" | <code>CLS_FEAT_PAL</code>
|-
! style="text-align:left; width:14em;" | Bonus Feats Table
| style="width:42%;" | <code>CLS_BFEAT_PAL</code>
| style="width:42%;" | <code>CLS_BFEAT_PAL</code>
|-
! style="text-align:left; width:14em;" | Skills Table
| style="width:42%;" | <code>CLS_SKILL_PAL</code>
| style="width:42%;" | <code>CLS_SKILL_PAL</code>
|- style="background:#fffacd;"
! style="text-align:left; width:14em;" | Spell Gain Table
| style="width:42%;" | <ins style="background:#c6efce; text-decoration:none; padding:0 2px;"><code>LAY_SPGN_PAL</code></ins>
| style="width:42%;" | <del style="background:#ffc7ce; text-decoration:line-through; padding:0 2px;"><code>CLS_SPGN_PAL</code></del>
|-
! style="text-align:left; width:14em;" | Script Constant
| style="width:42%;" | <code>CLASS_TYPE_PALADIN</code>
| style="width:42%;" | <code>CLASS_TYPE_PALADIN</code>
|-
! style="text-align:left; width:14em;" | Icon
| style="width:42%;" | [[File:ir_paladin.png|frameless|64px|border|alt=IR_PALADIN]] <code>IR_PALADIN</code>
| style="width:42%;" | [[File:ir_paladin.png|frameless|64px|border|alt=IR_PALADIN]] <code>IR_PALADIN</code>
|-
! style="text-align:left; width:14em;" | Description
| style="width:42%;" | Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test - an opportunity to demonstrate bravery, to learn tactics, and to do good in the world. Divine power protects these warriors of virtue, warding off harm, protecting them from disease, healing them and their allies, and guarding against fear. Divine power also guides their sword arms, making them among the most effective warriors against undead and evil outsiders. Many of the paladin's special abilities also benefit from a high Charisma score.<br><br>WARNING: To cast a spell, a paladin must have a Wisdom score of 10 + the spell's level. For example, to cast a 2nd-level spell, a paladin must have a Wisdom of 12.<br><br>- Alignment Restrictions: Lawful good only.<br>- Hit Die: d10.<br>- Proficiencies: All simple and martial weapons, all armor, and shields.<br>- Skill Points (*4 at 1st level): 2 + Int Modifier.<br>- Spellcasting: Paladin Spells. Divine (Wisdom based, armor-related chance of spell failure is ignored).<br>- Ex-Paladins: A paladin that is no longer lawful good cannot gain levels until their alignment is lawful good again.<br>
| style="width:42%;" | Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test - an opportunity to demonstrate bravery, to learn tactics, and to do good in the world. Divine power protects these warriors of virtue, warding off harm, protecting them from disease, healing them and their allies, and guarding against fear. Divine power also guides their sword arms, making them among the most effective warriors against undead and evil outsiders. Many of the paladin's special abilities also benefit from a high Charisma score.<br><br>WARNING: To cast a spell, a paladin must have a Wisdom score of 10 + the spell's level. For example, to cast a 2nd-level spell, a paladin must have a Wisdom of 12.<br><br>- Alignment Restrictions: Lawful good only.<br>- Hit Die: d10.<br>- Proficiencies: All simple and martial weapons, all armor, and shields.<br>- Skill Points (*4 at 1st level): 2 + Int Modifier.<br>- Spellcasting: Paladin Spells. Divine (Wisdom based, armor-related chance of spell failure is ignored).<br>- Ex-Paladins: A paladin that is no longer lawful good cannot gain levels until their alignment is lawful good again.<br>
|}
<small>''Differs from stock NWN:EE in 1 field. Highlighted rows show changes; <ins style="background:#c6efce;">added</ins> and <del style="background:#ffc7ce;">removed</del> words are marked inline within differing cells.''</small>
<small>''Auto-generated from [https://github.com/Layonara/nwn-haks nwn-haks] (`config/2da/spells.2da`, `feat.2da`, `layonara.tlk`). Do not edit between the AUTOSYNC markers; edits will be overwritten on the next sync.''</small>
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