Flat-footed: Difference between revisions

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Flat-footed characters are candidates for a [[lore/rogue|Rogue]]/Unholy Champion [[lore/sneak-attack|Sneak Attack]] and/or [[lore/assassin|Assassin]] [[lore/death-attack|Death Attack]]. This applies especially when the character with sneak attack has much higher initiative than his/her opponent.
Flat-footed characters are candidates for a [[lore/rogue|Rogue]]/Unholy Champion [[lore/sneak-attack|Sneak Attack]] and/or [[lore/assassin|Assassin]] [[lore/death-attack|Death Attack]]. This applies especially when the character with sneak attack has much higher [[initiative]] than his/her opponent.




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* Dexterity AC bonus is lost when caught flat-footed unless the character has the [[lore/uncanny-dodge|Uncanny Dodge]] feat.
* [[Dexterity]] AC bonus is lost when caught flat-footed unless the character has the [[lore/uncanny-dodge|Uncanny Dodge]] feat.
* Dodge bonus AC is always lost when caught flat-footed.
* Dodge bonus AC is always lost when caught flat-footed.
* AC gained from ranks in the [[lore/tumble|Tumble]] skill is always lost when caught flat-footed.
* AC gained from ranks in the [[lore/tumble|Tumble]] skill is always lost when caught flat-footed.
* The [[lore/monk|Monk]] AC bonus from his [[lore/wisdom|Wisdom]] modifier, and the bonus AC gained from Monk levels are never lost when caught flat-footed.
* The [[lore/monk|Monk]] AC bonus from his [[lore/wisdom|Wisdom]] modifier, and the bonus AC gained from [[Monk]] levels are never lost when caught flat-footed.
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