NPC and Chests: Difference between revisions

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This one takes a little imagination and RP to pull off but we can (and will) enhance the system with player input. We need the input to be well thought out and not exploitive in order to be implemented properly.
This one takes a little imagination and RP to pull off but we can (and will) enhance the system with player input. We need the input to be well thought out and not exploitive in order to be implemented properly.


Characters are able to purchase a deed for either a chest (not a part of the buried treasure chest system) or an NPC, or both. The character can then walk anywhere in the world and use either deed at any location.
Characters are able to purchase a deed for either a chest (not a part of the [[Buried Treasure|buried treasure]] chest system) or an NPC, or both. The character can then walk anywhere in the world and use either deed at any location.


Use of the NPC deed will create an NPC (male or female) of any race (not subrace) at that location. The NPC has a conversation that allows the owner to name the NPC. It is up to the quest giver to RP the name and why the NPC is in that location. It is up to the PC that is questing to RP the name and why they are seeking that NPC. This systems has the potential to be a very cool system so long as we can do things that can not be exploited, player feedback is appreciated.
Use of the NPC deed will create an NPC (male or female) of any race (not subrace) at that location. The NPC has a conversation that allows the owner to name the NPC. It is up to the quest giver to RP the name and why the NPC is in that location. It is up to the PC that is questing to RP the name and why they are seeking that NPC. This systems has the potential to be a very cool system so long as we can do things that can not be exploited, player feedback is appreciated.
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