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Wisdom describes a character's willpower, common sense, perception, and intuition, whereas [[Intelligence]] represents the ability to analyze information. An "absent-minded professor" has low Wisdom and high Intelligence. A simpleton with low Intelligence might nevertheless have great insight (high Wisdom). Wisdom is important for [[Clerics]] and [[Druids]], affecting the [[strength]] and number of their spells, and is also significant for Monks, [[Paladins]] and [[Rangers]]. Your Wisdom modifier is added to all Will saving throws. | |||
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